Alexander Pershikov, the transportation evangelist, founder of GetTransfer.comserial entrepreneur and a metaverse visionary.
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As the metaverse continues to grow in popularity, individuals, companies and Nations are starting to explore the potential of this new digital realm. The influx of interest and resources into the metaverse raises important questions about whether society is prepared for it and what is needed for those willing to take the plunge.
As an entrepreneur in the travel mobility industry, I am passionate about using virtual reality and metaverse technology to create immersive travel experiences. With my background in the travel industry, I am excited to explore and use the potential of this new digital phenomenon to develop innovative solutions that make travel more accessible and enjoyable for everyone. My projects combine the features of the metaverse with traditional travel services, providing customers with a unique experience in both the real world and the metaverse.
The Covid-19 pandemic has led to a shift in how people access education, with online courses becoming increasingly popular. During the global lockdown, many people took the opportunity to improve existing skills or learn new ones. This wave of digital education has resulted in a highly skilled workforce and an entirely new approach to learning.
The rapid growth of the online education industry in recent years is remarkable. In 2020, the market was valued $197 billionand is expected to reach $840 billion by 2030. This increase is largely attributed to the shift to online learning necessitated by the pandemic. As result, digital education platforms have seen a surge in usage and popularity.
The education system is being revolutionized by online teachers, pioneering new techniques and trends. The increasing popularity of digital learning courses is largely due to the emergence of more affordable mobile devices, virtual reality (VR) and augmented reality (AR) headsets, the convenience of not having to travel physically, the improved quality of educational content and the growth of new advanced sensors of these gadgets.
Meta-education courses are coming.
By 2028, the market share of educational services is expected to be only in the metaverse a whopping $32 billion. This shows a clear trend towards embracing modern technology in education, with virtual and augmented reality devices providing new learning opportunities and job creation.
From meta education to meta travel.
Another one of the major areas of consumer spending is to travel, which in turn will boost meta travel. Now digital technology has allowed niche professions to emerge in the virtual tourism industry such as meta tour guides, meta creators and meta experience providers.
The meta-travel industry ushers in a new wave of skills and knowledge. To stay competitive, tour makers must learn how to design for virtual, augmented and mixed reality. In addition, they must be able to create social experiences that promote interaction in the digital space. To meet this demand, I think universities should consider adapting their curricula to include interdisciplinary courses that teach students the fundamentals of designing for the metaverse. These courses may include elements of design, psychology, sociology, anthropology, and technology. In addition, companies should look for professionals who specialize in content creation, artificial intelligence, and data analytics.
Today, as a businessman, I am witnessing a revolution in human productivity. Programmers develop their codes using artificial intelligence (AI), creators create using AI, and synthetic personalities teach real people. AI enables people to complete their work faster and with higher quality. This is the reality. I believe the metaverse will further accelerate this trend by blurring the line between reality and virtuality.
How is the development of meta-experiences shaping the travel industry?
Meta experiences are a new and fast growing part of the travel market that focuses on creating unique services in metaverses. With virtual and augmented reality, it may be possible to create new, never-before-seen, highly emotionally immersive experiences. I see virtual tourism as an opportunity to visit other real and imaginable worlds, meet new people, explore new possibilities and go through different scenarios. This innovative approach fundamentally changes the perception of the traditional travel industry. Combining the ease of access to digital technology with the realism of virtual reality, virtual tourism can provide a unique and entertaining experience for people of all ages and backgrounds.
Travel companies can take advantage of the countless opportunities in the metaverse to create unique and engaging experiences that will attract customers. In order for these virtual experiences to be safe and reliable, they must ensure that appropriate security measures are in place.
From virtual experiences to meta-experiences.
Education leaders can expect new opportunities with the metaverse, such as creating meta courses that cover all the necessary materials and connecting students to a virtual reality platform to experience it together. This immersive lesson allows students to remember the material as if it were real. Metaguides could then take the class to a natural history museum where the dinosaurs come to life, such as in Jurassic Park, and students could explore and hide in different corners of the museum.
In my opinion, education will be transformed by making it more immersive and meta-interactive. A new approach to creating meta courses and meta lectures – using the achievements of scientific and technological advancements and new sensors – will take the industry to a new level with new meta professions.
While some may be critical of phenomena like meta-reality, it’s worth remembering that progress is happening faster than we think. Soon we will experience the collaboration of real and virtual worlds, allowing us to completely transform space and time. I believe meta-experiences will revolutionize the way we live by providing opportunities for collaborative learning and enjoyment of meta-experiences.
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