A recent Gran Turismo 7 update sparked outrage not only because it increased the prices of in-game cars, but also because it led to a server outage that lasted more than a day. Now Polyphony Digital President Kazunori Yamauchi has: issued an apology “for the frustration and confusion” caused by the patch, along with announcing a major update rolling out in early April to “improve the player experience”.
Players complained that the presence of microtransactions and higher car prices made it more difficult to get new vehicles and upgrades without paying real money and spending a lot of time looking for in-game currency. Yamauchi said at the time that he feels it is important that the prices of the cars be matched with their real-life counterparts to convey their “value and rarity.”
That clearly didn’t go down well with fans, who also had to deal with downtime because the update came with an issue that prevented the game from booting properly on the PS4 and PS5. The game ended up being bombed on metacriticwhere it currently has a rating of 1.5, which translates to ‘overwhelming dislike’.
The updates coming in early April will include increased event rewards, as well as more events and opportunities to earn in-game currency. Polyphony is also working on more additional features that don’t have a release date yet, such as the ability to sell cars. At the moment there is no way to do this in GT7even though his predecessors held the position.
Unfortunately, Yamauchi has not stated whether the company is exploring the possibility of making the game available for offline play, so it will likely continue to require an internet connection for the foreseeable future. He did say, however, that Polyphony is giving players who may have been affected by the server outage a credit package of 1 million Cr. Only those who already owned the game before his post was published and who log in between March 25 and April 25 will receive the free credit package.
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