The World Wide Web has allowed anyone with a good internet connection to access some of the best media and entertainment in the world. Be it streaming movies or playing online games, social interaction and social media, it all happens online. The Internet as we know it is responsible for the globalized diffusion of media and entertainment, allowing access to places where even television and cinema cannot reach. It is the ultimate in the democratization of knowledge, information and fun.
The internet, usage and diffusion have built the new global village
Around the world, the Internet has changed and continues to rapidly change the way we communicate, share information, run businesses and access media and entertainment. First used and developed as a term in 1964 by Marshall McLuhan, de idea of a global village has come of age and modern tribes are now expressing themselves online. The largest sector of online growth has been media and entertainment, and global distribution, integration and sharing have opened up a whole new way to be entertained.
Today’s media and entertainment are global; you can play online slots in canada from anywhere in the world, please note that this is 18+ so please gamble responsibly. Communicate with friends and family on social media wherever they are and participate in international chat rooms from the comfort of your home. This is what the customer or consumer wants, to be part of a global village and feel like they are part of what is trending on a wider basis than just their local city.
Not only has the global village been realized and established in a way that no one could have foreseen, but online tribes have also emerged. Those who are committed and together in their use, enjoyment, or even just understanding of a particular idea, game, or form of entertainment.
Online entertainment must now be made for mobile
The fact that more people now use mobile for web and entertainment than laptops or PCs means that modern media and all things entertainment must be created to be viewed, shared and used on portable mobile devices.
Moreover, mobile entertainment apps have also played an important role. From gaming to chatting and shopping, it’s all possible through a mobile app designed to make people feel closer and have fun. The growth of entertainment apps has eliminated the need for TV channels, and now amateurs are creating and sharing viable content and even monetizing it. It’s a process of democratizing the industry as we know it, but it’s also about marketing and reach.
The world as we know it is shrinking online, the internet and the way it is now used for media and entertainment makes almost all of us neighbors. The question is what will be next. In the meantime, it’s important to be aware and understand how modern technology is simplifying the world of entertainment, making an incredible amount of choices available to everyone.