Frustrated that games don’t run as well on the Xbox Series S as you’d expect given its 1440p-compatible hardware? Microsoft may have a solution. The edge has learned the company has recently marked June Game Development Kit gives programmers more access to memory, freeing up “hundreds of extra megabytes” of RAM for their games. That can improve graphics performance in titles where limited memory is an issue, Microsoft said.
This move won’t equate the entry-level console with the Xbox Series X, which uses the same CPU but has a more powerful graphics processor. However, it can reduce the bottlenecks that sometimes force developers to run games on Series S at lower resolutions and frame rates. While the Series X has 16 GB of RAM (about 13.5 GB usable), its lower-end counterpart has only 10 GB – in practice developers only have 8 GB for themselves. creators to talk until Digital Foundry complained about the restrictions.
If this sounds like a well-known strategy, it should. Microsoft gave more power to Xbox One coders in 2014 when they could disable Kinect features in games that didn’t require the motion controller. In either case, Microsoft adjusts available system resources in response to complaints.
It will take time for developers to optimize games, and there is no guarantee that this will affect many titles. Don’t expect patches that improve the graphics on all your favorite releases. Still, this is a welcome move that could make the Xbox Series S a more viable option if you’d rather not splurge on its more expensive counterpart.
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