Remedy is making again Max Payne and Max Payne 2: The Fall of Max Payne† In a on Wednesday, the Finnish studio said it was teaming up with Rockstar Games to fully remaster the first two games in its cult-classic third-person shooter series for PC, PlayStation 5 and Xbox Series X/S.
We are pleased to announce that we will be re-creating the iconic Max Payne and Max Payne 2: The Fall of Max Payne, in a new development deal with Rockstar Games.
Read the full press release here: https://t.co/gx9tuH425j
— Remedy Entertainment (@remedygames) Apr 6, 2022
Under a new publishing agreement between the two companies, Rockstar will fund the project “in line with a typical Remedy AAA game production.” In addition, the studio will rebuild the games in its own Northlight Engine, the same engine Remedy used for its most recent title, Check† Nearly three years after its release in 2019, Check is still one of the best looking games on both PC and consoles thanks to its implementation of ray tracing.
“We were thrilled when our old friends at Remedy approached us about recreating the original Max Payne games,” said Sam Houser, co-founder of Rockstar Games. “We’re huge fans of the work the Remedy team has created over the years and we can’t wait to play these new versions.”
Released in 2001, Max Payne was the game that put Remedy on the map and established the studio’s signature storytelling style. It was also one of the first games with the bullet time effect made popular by the matrix† Remedy was released two years later The Fall of Max Payne† Rockstar published both games before independently developing the third and currently final entry in the series.
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