offensive Valorant players will soon be able to have their verbal diatribes come back to haunt them. In a Released on Friday, Riot Games outlined a plan to begin monitoring in-game voice chat as part of a wider effort to combat disruptive behavior within its games.
On July 13, the studio will begin collecting voice data from Valorant games played in North America. According to Riot, it will use the data to get its AI model “in a good enough place for a beta launch later this year.” During this first phase, Riot says it will not use voice evaluation for reports of disruptive behavior.
“We know that before we can even think about expanding this tool, we need to make sure it’s effective, and if errors do occur, we have systems in place to make sure we can eliminate any false positives (or negatives). correct.”, the studio said.
Some players will probably be hesitant to think of Riot listening to their voice communications, just as they did when the company introduced its kernel-level anti-cheat software. But Riot says it sees vote evaluation as a way to “gather clear evidence” against players who use the communications to abuse and harass their teammates. The tool also gives the studio something to refer to when providing sanctioned players with feedback.
“This is brand new technology and there will definitely be growing pains,” Riot said. “But the promise of a safer and more inclusive environment for everyone who chooses to play is worth it.”
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